Aug 05, 2008, 06:18 AM // 06:18
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#421
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Furnace Stoker
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Quote:
Originally Posted by Tyla
Strokey, enjoy your spirits.
@Tender Wolf: The reason people want that is because of the massive imbalance they have caused, and basically killing or removing these professions is the only way to deal with them in PvP.
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Quote:
This skill is currently bugged, the description say binding rituals but it actually effects the recharge of Ursan Strike while under the effects of Ursan Blessing. It is possible to do this by using Arcane Mimicry.
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wut.
THis is a joke right?? I can just see the new Ursanway being a bunch of 5 Ursans, 1 rit with rit lord, and 2 monks. all steal RitLord and you have 5 ursans doingf 100+ armor ignoring damage every second for BIGGER DOMAGE.
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Aug 05, 2008, 06:35 AM // 06:35
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#422
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Forge Runner
Join Date: Jan 2007
Location: Belgium
Guild: Legion Of Sacred Light [LSL]
Profession: Mo/
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You know what would be great? That minipets have the ability to follow you around in explorable areas and pick up the loot for you. I've seen that in some other mmo games, and it would be cool to have something in gw aswell, as I always seem to be too lazy to pick up all items...
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Aug 05, 2008, 06:51 AM // 06:51
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#423
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Resigned.
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Not sure if I should have made this a separate thread... anyways, here goes.
What I'm curious about for the next update is ecto prices. There's a lot of speculation that the ecto farm and NOT the perma-sin will get the nerf bat, and ursan will, too. With those two factors combined, it's a reasonable assumption that the prices of ectos will climb back up to the previous 5.5k, or maybe slightly higher. That being said, my concern/thought is this:
Will sellers of high-end items who had to drive up the quantity of ectos on their items to accomodate for low ecto prices be so keen on realizing their 400-450e Eternal Blade is now worth only 300-350e? Will the greedy bastards keep on truckin, and will they win? Or Voltaic Spears - back down to 100k+70e for a q9? There's two possible outcomes - one is the aforementioned possiblity, and the other is that instead of there being a difference between zkeys and ectos, sellers are simply going to jack up the amount of zkeys they demand for an item.
Another possible economical effect to address is armbrace prices. Again, with the speculated HoM/Ursan update, the items are going to be harder to get AND in more demand. What do ya'll predict is going to happen to armbrace prices? I think they'll rise some, but for the majority of people, they're still a luxury item and wouldn't indulge in a full hall of them.
P.S. If this was already addressed in the thread, too damn bad - 22 pages of posts and probably most of them not worth reading. x_X
__________________
"Let us be loving, hopeful and optimistic. And we’ll change the world."
Jack Layton
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Aug 05, 2008, 06:57 AM // 06:57
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#424
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Forge Runner
Join Date: Jan 2007
Location: Belgium
Guild: Legion Of Sacred Light [LSL]
Profession: Mo/
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Several people I talked to the past few days, were saying they had started buying ectos and saving gemsets for armbraces.
I havent spent any ectos in a long while and Bought 28 ectos for 100k yesterday ( seemed like a good deal anyway ), if ectos go up in price, profit, if not, cheap ectos wiiii
What about the xunlai marketplace btw? Anyone gave any thought that they might implement that? Or has Anet confirmed that that system wouldnt be introduced untill gw2?
Another mental note: Armbraces and tormented weapons cant go but up, since as people put tormented weapons in their hom, these will be customised, thus reducing supply drastically, combined with increasing demand, will lead to quickly rising prices accordingly to common laws of supply and demand
Last edited by FrAnt1c²; Aug 05, 2008 at 07:15 AM // 07:15..
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Aug 05, 2008, 06:58 AM // 06:58
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#425
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Furnace Stoker
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They'll be keen on it when they realize it's the same amount and they aren't getting sales otherwise.
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Aug 05, 2008, 09:09 AM // 09:09
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#426
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LEET HAXXOR!
Join Date: Feb 2007
Location: Random Arena
Profession: N/A
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Quote:
Originally Posted by MarlinBackna
Simple, eh? I hope that had a invisible /sarcasm tag.
But seriously, what a comment to say. If you suggest something like that, you should seriously consider to stop playing....
Also, Rit Lords were pretty lame. The spirits have been pretty much nerfed beyond belief.
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Removed was exagerration but anyway im talking about PvP for them 4 to be nerfed so they are balanced with core professions, also i have stopped playing because pvp is broken i play WoW, Aerie Peak server my name is Holyenglish if you wish to join me back to the topic.
PvP-Wise
Assasins are extremely overpowered still after numerous nerfs.
Ritualists are overpowered in a number of ways, weapon spells for example maybe not a nerf but bring some skills that can remove them, on another ritualist matter there is ritspike very overpowered thanks to spirit rift simple overpowered.
Paragons have been nerfed so many times and they are still overpowered but they are near to balance though.
Dervish EXTEMELY UBER overpowered AoM and Wounding strike are overpowered this was anet trying to make a paladin class i think it needs more healing and reduced damage.
Last edited by English Warrior; Aug 05, 2008 at 09:12 AM // 09:12..
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Aug 05, 2008, 10:19 AM // 10:19
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#427
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Lion's Arch Merchant
Join Date: Jun 2006
Guild: The Illuminati
Profession: Mo/
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Its not really the Wounding Strike that's the problem, but the scythe. AoE, and damage that is too high..
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Aug 05, 2008, 10:49 AM // 10:49
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#428
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Lion's Arch Merchant
Join Date: Jun 2006
Location: Somewhere you can't see
Guild: Limburgse Jagers [LJ]
Profession: N/
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Quote:
Originally Posted by English Warrior
Ritualists are overpowered in a number of ways, weapon spells for example maybe not a nerf but bring some skills that can remove them, on another ritualist matter there is ritspike very overpowered thanks to spirit rift simple overpowered.
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LOLOLOLOLOL Spirit Bond [spirit bond]
you have 2 secs to remove the hexes and the targets kites away, and still got time for spirit bond too cast on the target....
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Aug 05, 2008, 12:55 PM // 12:55
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#429
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Lion's Arch Merchant
Join Date: Feb 2008
Location: AU
Guild: League Of The Fallen
Profession: Mo/
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Quote:
Originally Posted by Illfated Fat
Not sure if I should have made this a separate thread... anyways, here goes.
What I'm curious about for the next update is ecto prices. There's a lot of speculation that the ecto farm and NOT the perma-sin will get the nerf bat, and ursan will, too. With those two factors combined, it's a reasonable assumption that the prices of ectos will climb back up to the previous 5.5k, or maybe slightly higher. That being said, my concern/thought is this:
Will sellers of high-end items who had to drive up the quantity of ectos on their items to accomodate for low ecto prices be so keen on realizing their 400-450e Eternal Blade is now worth only 300-350e? Will the greedy bastards keep on truckin, and will they win? Or Voltaic Spears - back down to 100k+70e for a q9? There's two possible outcomes - one is the aforementioned possiblity, and the other is that instead of there being a difference between zkeys and ectos, sellers are simply going to jack up the amount of zkeys they demand for an item.
Another possible economical effect to address is armbrace prices. Again, with the speculated HoM/Ursan update, the items are going to be harder to get AND in more demand. What do ya'll predict is going to happen to armbrace prices? I think they'll rise some, but for the majority of people, they're still a luxury item and wouldn't indulge in a full hall of them.
P.S. If this was already addressed in the thread, too damn bad - 22 pages of posts and probably most of them not worth reading. x_X
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I have a feeling Gate of Anguish will have a number of extra districts the next two days or so... people going crazy for gems while Ursan is still around.
Also, have to agree on price increases on both ecto and braces. But only if the nerfbat hit UW and UB hard enough.
We'll see...
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Aug 05, 2008, 02:18 PM // 14:18
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#430
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Frost Gate Guardian
Join Date: Mar 2007
Guild: MDD
Profession: D/W
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Quote:
Eternal Aura allows a permanent god form. Perma-Melandru could give you a non-elite RC with spammable deep wound and immunity to all conditions.
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Problem is that in pve avatars before EA were pretty much wasted elite skill slot and even now with permanent for example AoG, it's like meh.. better equip different elite.
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Aug 05, 2008, 02:23 PM // 14:23
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#431
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Desert Nomad
Join Date: Mar 2008
Location: in a house
Guild: The Knitters Guild
Profession: W/R
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Well for me the updates will Not be of any hoot.
I play in Presearing. Nothing has ever changed there for the bad, only for the good. Only place in the game where you can say that!
Have fun with the nerf and spasms and Ursan and shards and ecto's. I will stick to Black Dye. LOL
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Aug 05, 2008, 02:36 PM // 14:36
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#432
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Desert Nomad
Join Date: Apr 2006
Location: Scotland
Profession: W/N
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Quote:
Originally Posted by imnotyourmother
Well for me the updates will Not be of any hoot.
I play in Presearing. Nothing has ever changed there for the bad, only for the good. Only place in the game where you can say that!
Have fun with the nerf and spasms and Ursan and shards and ecto's. I will stick to Black Dye. LOL
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We have plenty of Black Dye already =3
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Aug 05, 2008, 02:42 PM // 14:42
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#433
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Wilds Pathfinder
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Quote:
Originally Posted by Illfated Fat
What I'm curious about for the next update is ecto prices. There's a lot of speculation that the ecto farm and NOT the perma-sin will get the nerf bat, and ursan will, too. With those two factors combined, it's a reasonable assumption that the prices of ectos will climb back up to the previous 5.5k, or maybe slightly higher.
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If that was the case then July 2nd nerf would have resulted in a permit price increase in ecto, didn't happen. The supply of ecto is there and not going down but the demand just isn't there anymore. The only way we are going to see an increase in ecto is if they introduce more stuff that requires ecto.
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Aug 05, 2008, 02:48 PM // 14:48
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#434
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Wilds Pathfinder
Join Date: Apr 2005
Profession: W/
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Quote:
Originally Posted by FrAnt1c²
You know what would be great? That minipets have the ability to follow you around in explorable areas and pick up the loot for you. I've seen that in some other mmo games, and it would be cool to have something in gw aswell, as I always seem to be too lazy to pick up all items...
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Like NCSoft's Bling Gnome in Dungeon Runners....very handy.
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Aug 05, 2008, 02:53 PM // 14:53
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#435
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Wilds Pathfinder
Join Date: Oct 2005
Location: Netherlands
Guild: None but Fools [nuts]
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Quote:
Originally Posted by FrAnt1c²
You know what would be great? That minipets have the ability to follow you around in explorable areas and pick up the loot for you. I've seen that in some other mmo games, and it would be cool to have something in gw aswell, as I always seem to be too lazy to pick up all items...
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No, they would pick up all the crap that I don't want because my storage can't exceed 1000K. Also my inventory space is limited because I have all these shiny weapons that I have modded for PvP. I request an option to disable minipets picking up crap!
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Aug 05, 2008, 03:07 PM // 15:07
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#436
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Older Than God (1)
Join Date: Aug 2006
Guild: Clan Dethryche [dth]
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Quote:
Originally Posted by R.Shayne
If that was the case then July 2nd nerf would have resulted in a permit price increase in ecto, didn't happen.
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Quotes like this make me wish people would get their facts straight before posting.
The trader price at the time of that nerf went from a sell-to-player price of 3,300g (and falling) to the current trading range of 4,100 to 4,300.
In the secondary market (player-to-player), the result has been a shift from ectos being 30+/100k to 26-27 for 100k. This is a permanent price increase.
Granted, ectos only recovered about half of their loss from the 20-22/100k days. This result obtained because the instantaneous rate of ecto generation (measure it as ecto/second or minute, on average) remained higher than before, leading to a lower price at which it becomes more profitable to trader ecto and spend the time savings farming more ecto than to chase an extra 300-400g on each ecto by selling.
As for supply matters - I love how everyone in the market currently assumes that armbraces/ecto can only go up. Suppose that ANet doesn't release the HoM update because they've been too busy testing and coding the skill rebalance. Now recognize that there's an Assassin's Promise build kicking around DoA that kills faster than Ursanway.
Here's an alternate scenario for you: armbraces don't go up, the speculators recognize that the price is only going to go down, and suddenly tons of armbraces hit the market as the small investors try to evacuate their positions, creating the price drop.
Happens all the time in real life; it's happened at least once to armbrace prices that I can recall. When EVERYONE starts telling you one thing in a market, it's usually time to quit listening and do the opposite.
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Aug 05, 2008, 03:11 PM // 15:11
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#437
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Desert Nomad
Join Date: Mar 2005
Location: Paradise
Guild: Agency Of Forbidden Fruits [Oot]
Profession: R/A
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Quote:
Originally Posted by FrAnt1c²
What about the xunlai marketplace btw? Anyone gave any thought that they might implement that? Or has Anet confirmed that that system wouldnt be introduced untill gw2?
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Now wouldn't that be the ultimate?
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Aug 05, 2008, 03:23 PM // 15:23
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#438
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Quote:
Originally Posted by DarkWasp
Now wouldn't that be the ultimate?
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They negated Auctions.
But the Xunlai Marketplace won't be an Auction, it would be a Bazaar:
- Fixed prices.
- No bidding.
- Max of 100k per sell.
etc...
That's better for GW, since it favors a system where selling 1000 items for 1k each is possible and selling 1 for 1000k is not.
And in a system like GW, in which there is no 'king of the hill' drops, a '100 sells 1k each' systems is better than a '1 sell 100k' system.
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Aug 05, 2008, 03:35 PM // 15:35
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#439
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Jungle Guide
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Quote:
Originally Posted by Nightow
....I am speechless. You do realize that Spirits, especially defensive ones are like dust in the wind when it comes to PvE.
This is the old Rit Lord build: [build=OACjAyhDJPBTnp17xFOBAAgLG]
Displacement is pretty useless... It will only block 4-6 attacks and then die.
Shelter's cost is very high for a non-ele caster.
The only one that's still decent is Union in my opinion.
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Yeah when they rebuffed rit lord but ignored the huge changes they had made to spirits over time, it pretty much proved they didn't even think about this one.
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Aug 05, 2008, 03:40 PM // 15:40
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#440
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Desert Nomad
Join Date: Mar 2005
Location: Paradise
Guild: Agency Of Forbidden Fruits [Oot]
Profession: R/A
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Quote:
Originally Posted by MithranArkanere
They negated Auctions.
But the Xunlai Marketplace won't be an Auction, it would be a Bazaar:
- Fixed prices.
- No bidding.
- Max of 100k per sell.
etc...
That's better for GW, since it favors a system where selling 1000 items for 1k each is possible and selling 1 for 1000k is not.
And in a system like GW, in which there is no 'king of the hill' drops, a '100 sells 1k each' systems is better than a '1 sell 100k' system.
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Yep, its about time people started buying normal weapons again. They're out there, theres just no trade system for them to search.
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